Get in touch
I read everything and reply to most things
Available for work
Whether you want to hire me for your studio, commission a game, collaborate on a jam, or just say hi, reach out through any of these channels.
๐ก Find me here
โ๏ธ Best way to reach me
Just send me an email directly ๐ซก, it's the fastest and most reliable way to get in touch. I usually reply within a couple of days.
We can also sit and talk for a bit in a meeting! Check out my availability and choose a time that works for you.
๐ง 3dgoblindev@gmail.com ๐ Book a call๐ Download my CV
โ FAQ
Yes! I do digital games, tabletop / print-and-play, educational games, and design consultations. Scope and price vary โ just reach out and we'll figure out if it's a good fit.
Yes, I'm actively looking for full-time and part-time positions at studios. I'm finishing my MA in Game Design in 2026, and I'm particularly interested in design and gameplay programming roles.
Unreal Engine 5, Godot, Unity, and Narrat primarily. For tabletop I use Photoshop and the good old pen and paper. I'm fast at picking up new tools when a project calls for it.
Depends a lot on scope. A simple prototype can be done in 1โ2 weeks, a fuller small game usually 4โ8 weeks. The best first step is a short conversation about what you have in mind.
Constantly. Check my itch.io for the latest. I'm also open to teaming up. Reach out if you're looking for a designer/programmer for a jam.
3DGOBLINDEV