Get in touch

I read everything and reply to most things

Available for work

Whether you want to hire me for your studio, commission a game, collaborate on a jam, or just say hi, reach out through any of these channels.

โœ‰๏ธ Best way to reach me

Just send me an email directly ๐Ÿซก, it's the fastest and most reliable way to get in touch. I usually reply within a couple of days.

We can also sit and talk for a bit in a meeting! Check out my availability and choose a time that works for you.

๐Ÿ“ž Book a call
๐Ÿ“„ Download my CV
โ“ FAQ
Yes! I do digital games, tabletop / print-and-play, educational games, and design consultations. Scope and price vary โ€” just reach out and we'll figure out if it's a good fit.
Yes, I'm actively looking for full-time and part-time positions at studios. I'm finishing my MA in Game Design in 2026, and I'm particularly interested in design and gameplay programming roles.
Unreal Engine 5, Godot, Unity, and Narrat primarily. For tabletop I use Photoshop and the good old pen and paper. I'm fast at picking up new tools when a project calls for it.
Depends a lot on scope. A simple prototype can be done in 1โ€“2 weeks, a fuller small game usually 4โ€“8 weeks. The best first step is a short conversation about what you have in mind.
Constantly. Check my itch.io for the latest. I'm also open to teaming up. Reach out if you're looking for a designer/programmer for a jam.